$Date: 2005/10/23 10:59:04 $
$Revision: 1.7 $
-- Create an EM_BMP_FONT out of a_drawable that contains the font data.
-- Create an EM_BMP_FONT out of a_drawable that contains the font data.
-- Height of a_character. All characters have same height.
-- (From EM_FONT)
-- Height of a_string. All strings have same height.
-- (From EM_FONT)
-- Width of a_string.
-- (From EM_FONT)
-- Draw rect part of a_character to a_surface to position x y.
-- (From EM_FONT)
-- Draw a_string to a_screen to position x y.
-- (From EM_FONT)
An EM_BMP_FONT expect a EM_DRAWABLE that contains all the 256 ASCII characters
It is a matrix of size 16x16. Every entry contains one character. The
character with the ASCII number 0 is at the top left, the character
with the number 255 is at the bottom right. You can build such matrixes with
the help of www.lmnopc.com/bitmapfontbuilder/