$Date: 2005/10/23 10:40:29 $
$Revision: 1.12 $
-- Create color with red_value, green_value and blue_value.
-- Initialise with struct at a_pointer.
-- Create color with red_value, green_value and blue_value.
-- Opacity of the color
-- (value of 0 means transparent, 255 is opaque)
-- Blue spectre of the color
-- Green spectre of the color
-- Red spectre of the color
-- Pointer to sdl struct for passing this color to SDL.
-- Set blue spectre of the color to a_value
-- Set green spectre of the color to a_value
Color for the EiffelMedia library.