$Date: 2005/10/23 09:07:03 $
$Revision: 1.5 $
-- Relative motion on screen that caused the event
-- Mouse pointer position in possibly transformed coordinates
-- inside the publishing container object.
-- (From EM_MOUSE_EVENT)
-- X-coordinate of pointer position on screen where the mouse event has occured
-- (From EM_MOUSE_EVENT)
-- Y-Coordinate of pointer position on screen where the mouse event has occured
-- (From EM_MOUSE_EVENT)
-- X-coordinate of pointer position
-- where the mouse event has occured
-- This is a relative coordinate if used with widgets, otherwise
-- it's the same as screen_x
-- (From EM_MOUSE_EVENT)
-- Relative motion in x-direction on screen
-- Y-Coordinate of pointer position
-- where the mouse event has occured
-- This is a relative coordinate if used with widgets, otherwise
-- it's the same as screen_y
-- (From EM_MOUSE_EVENT)
-- Relative motion in y-direction on screen
-- Mouse button state specifying which mouse buttons are currently pressed
-- (see mouse_button_xxx_flag features for possible flags)
-- (From EM_MOUSE_EVENT)
-- Is left mouse button currently down?
-- (From EM_MOUSE_EVENT)
-- Is middle mouse button currently down?
-- (From EM_MOUSE_EVENT)
-- Is right mouse button currently down?
-- (From EM_MOUSE_EVENT)
-- Set caught to a_bool.
-- One should call set_caught with True
-- when Current should not be published any further.
-- (From EM_EVENT)
-- Set the relative mouse coordinates to a_x a_y
-- (From EM_MOUSE_EVENT)
-- Set proportional_position to a_position.
-- (From EM_MOUSE_EVENT)
-- Event type
-- (see EM_CONSTANTS for possible values).
-- (From EM_EVENT)
Mouse motion event