$Date: 2005/10/23 09:50:12 $
$Revision: 1.11 $
-- Make vehicle
-- (From EM_GOOF_OBJECT)
-- Make with multiple picture for rotation
-- (From EM_GOOF_ROTATABLE)
-- Premake 'rotatable'
-- Must be followed by a real 'make' (or 'make_multiple_picture' in case of rotatable)
-- (From EM_GOOF_OBJECT)
-- Make vehicle
-- (From EM_GOOF_OBJECT)
-- Make with a cicle collidable
-- (From EM_GOOF_COLLIDABLE)
-- Make with multiple picture for rotation
-- (From EM_GOOF_ROTATABLE)
-- Make physicable
-- (From EM_GOOF_OBJECT)
-- Make with a rect collidable
-- With x/y position (NOT top/left)
-- (From EM_GOOF_COLLIDABLE)
-- Premake 'rotatable'
-- Must be followed by a real 'make' (or 'make_multiple_picture' in case of rotatable)
-- (From EM_GOOF_OBJECT)
-- Trigonometric arccosine of radian v
-- in the range [0, pi]
-- (From DOUBLE_MATH)
-- Trigonometric arcsine of radian v
-- in the range [-pi/2, +pi/2]
-- (From DOUBLE_MATH)
-- Trigonometric arctangent of radian v
-- in the range [-pi/2, +pi/2]
-- (From DOUBLE_MATH)
-- Least integral greater than or equal to v
-- (From DOUBLE_MATH)
-- Trigonometric cosine of radian v approximated
-- in the range [-pi/4, +pi/4]
-- (From DOUBLE_MATH)
-- Absolute of v
-- (From DOUBLE_MATH)
-- Exponential of v.
-- (From DOUBLE_MATH)
-- Greatest integral less than or equal to v
-- (From DOUBLE_MATH)
-- Natural logarithm of v
-- (From DOUBLE_MATH)
-- Base 10 logarithm of v
-- (From DOUBLE_MATH)
-- Base 2 logarithm of v
-- (From DOUBLE_MATH)
-- Trigonometric sine of radian v approximated
-- in range [-pi/4, +pi/4]
-- (From DOUBLE_MATH)
-- Square root of v
-- (From DOUBLE_MATH)
-- Trigonometric tangent of radian v approximated
-- in range [-pi/4, +pi/4]
-- (From DOUBLE_MATH)
-- draw the object
-- (From EM_GOOF_OBJECT)
-- current acceleration
-- (From EM_GOOF_ACCELERABLE)
-- Current arc
-- (From EM_GOOF_ROTATABLE)
-- Collidable for detector
-- (From EM_GOOF_COLLIDABLE)
-- Group for collision (uncolliable within group)
-- (From EM_GOOF_COLLIDABLE)
-- Force applied to the physicable
-- (From EM_GOOF_PHYSICABLE)
-- How much friction does apply? (speed limitation)
-- (From EM_GOOF_PHYSICABLE)
-- Are there multiple pictures for rotation
-- (From EM_GOOF_ROTATABLE)
-- Image of this object
-- (From EM_GOOF_OBJECT)
-- Image positiion correcture (typically= -height/2, -width/2)
-- (From EM_GOOF_OBJECT)
-- Multiple images for rotation
-- (From EM_GOOF_ROTATABLE)
-- Where was it last frame(internal)?
-- (From EM_GOOF_MOVABLE)
-- How much mass?
-- (From EM_GOOF_PHYSICABLE)
-- Current movement
-- (From EM_GOOF_MOVABLE)
-- Physics 'parent'
-- (From EM_GOOF_OBJECT)
-- Current position
-- (From EM_GOOF_OBJECT)
-- Is this 'object' premade and not yet really made
-- (From EM_GOOF_OBJECT)
-- How much propuslion does the vessel has?
-- How much is the rudder affected by rect_friction
-- How much additional friction is there when the vehicle moves rectangluar to its 'arc' (=bearing)
-- Rudder (acceleration rotation)
-- Is this object visible?
-- (From EM_GOOF_OBJECT)
-- Update collidable angle
-- (From EM_GOOF_COLLIDABLE)
-- Is it collidable within detector
-- (From EM_GOOF_COLLIDABLE)
-- Update collidable group
-- (From EM_GOOF_COLLIDABLE)
-- Update collidable position
-- (From EM_GOOF_COLLIDABLE)
-- Destory 'object'
-- (From EM_GOOF_DESTRUCTABLE)
A vehicle EM_GOOF_PHYSICABLE for use on a 2d map lika for example a ship or car